poppy Posted January 3, 2013 Share Posted January 3, 2013 Hi Is there a way to close both ends of Sweep along curve object? Thanks Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted January 3, 2013 Share Posted January 3, 2013 Change your circle type to Nurbs and use a Cap node after the Sweep. Quote Link to comment Share on other sites More sharing options...
poppy Posted January 4, 2013 Author Share Posted January 4, 2013 hmm I can't get it to work. Here, I attached my hip. yak03_cg11_02.hip Quote Link to comment Share on other sites More sharing options...
anim Posted January 4, 2013 Share Posted January 4, 2013 here is one way to cap polygonal holes yak03_cg11_fix.hip Quote Link to comment Share on other sites More sharing options...
poppy Posted January 4, 2013 Author Share Posted January 4, 2013 Wow, Thank You Sir! Could you please explain the concept a bit more? With the divide and reverse node you added. Quote Link to comment Share on other sites More sharing options...
anim Posted January 4, 2013 Share Posted January 4, 2013 the first reverse is just to correct input normals since they point inwards divide with unshared edges creates polygons from all border edges of your geometry, sort of like caps but such caps have normals always pointing in opposite direction as your geometry so you need to reverse them then merge and fuse Quote Link to comment Share on other sites More sharing options...
pixate Posted January 27, 2013 Share Posted January 27, 2013 (edited) the first reverse is just to correct input normals since they point inwards divide with unshared edges creates polygons from all border edges of your geometry, sort of like caps but such caps have normals always pointing in opposite direction as your geometry so you need to reverse them then merge and fuse Can't you use polycap like this? http://screencast.com/t/NWhmyug8om The key to working with polycap is you need to select the edges first. You can also select all the edges and poly cap them all at once. I will say Anim's workflow is better, but doesn't polycap also work the way I outlined it? Edited January 27, 2013 by pixate Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted January 27, 2013 Share Posted January 27, 2013 (edited) You can also create a group, polycap, then delete the group. File attached. yak03_cg11_alt_fix.hip Edited January 27, 2013 by jkunz07 Quote Link to comment Share on other sites More sharing options...
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