toadstorm Posted January 30, 2013 Share Posted January 30, 2013 I have a quick question about the render scheduler. When I'm test rendering, I want to use the scheduler to keep track of render times while I'm optimizing Mantra. However, even after the test is completed, the "Elapsed" counter keeps ticking until I manually kill the process from the scheduler. I'm rendering using the Render View... Preview and Auto-Update are both disabled. Is there some way to have the process kill itself when the render is completed? Thanks! Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted January 30, 2013 Share Posted January 30, 2013 It works fine here. There might be a bug in the build/platform you're using. Check with SESI support about it. Quote Link to comment Share on other sites More sharing options...
toadstorm Posted January 30, 2013 Author Share Posted January 30, 2013 Should have posted my build... I've encountered this problem in both Houdini 12.0.683 and 12.1.125, on Windows 7. Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted February 5, 2013 Share Posted February 5, 2013 (edited) As long as you are using the interactive render the time on the render scheduler will keep running if you want to get the time of your render correctly you need to do it through to mplay and don't forget to uncheck "clear completed renders" option. I hope that helps. Edited February 5, 2013 by Mzigaib Quote Link to comment Share on other sites More sharing options...
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