cloudfx Posted February 16, 2013 Share Posted February 16, 2013 Hi, I am having trouble with not getting pscale ingnored only when I render frame into disk. When I test render with same rop node into MPlay (ip) it does pscale correctly but when I render it into disk. it just ignores pscale and scale become all uniform. I am getting pscale in pop vop and write bgeo -> using copy to instance simple geos. What would be the fix? Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted February 16, 2013 Share Posted February 16, 2013 Check if updating Houdini solves the problem. Always use the latest production build release and check the journal's page to find corrected bugs. Quote Link to comment Share on other sites More sharing options...
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