Nibbler Posted March 11, 2013 Share Posted March 11, 2013 (edited) I didn't know that its possible to set keys on expressions , like in example expression in "ty" on sphere: sin($FF) , I set key for some frames and then set key as: "sin($FF) * rand($T *30)" (or anything) and it works, amazing hehe expr_keys.hipnc Edited March 11, 2013 by Nibbler Quote Link to comment Share on other sites More sharing options...
Annon Posted March 11, 2013 Share Posted March 11, 2013 More likely is your keyframe has overwritten the expression... Quote Link to comment Share on other sites More sharing options...
Cuckon Posted March 12, 2013 Share Posted March 12, 2013 I had the same feeling as Nibbler at the first time, and it seems true expression keyframes. type -$FF at frame 1 and keyframe to $FF then open the channeleditor, it shows the evaluated result curve.. Amazing. Quote Link to comment Share on other sites More sharing options...
edward Posted March 12, 2013 Share Posted March 12, 2013 More likely is your keyframe has overwritten the expression... To clarify, "expressions" (aka "function") in Houdini are owned by "keys", and "keys" in turn are owned by "channels". All keys in Houdini have a built-in "expression" which is used for evaluation until it hits the next key. For frames before the first key, the first key's expression is used. For frames after the last key, th last key's expression is used. When you type in an expression, Houdini just creates a channel with a single key at the global animation start frame ($FSTART), using the expression you typed as its "function". Since there's only one key, then that expression is used for all time. Nothing stops you from adding more keys, nor changing the default bezier() keyframe expressions to anything else. I think this animation structure predates Houdini itself and was there since at least PRISMS? 1 Quote Link to comment Share on other sites More sharing options...
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