Jump to content

Make loopable sims?


Akabane

Recommended Posts

Hey guys,

I was thinking if it would be possible, and if so how, to make loopable sims inside Houdini?

Think Pyro and FLIP mostly.

For volumetric stuff I was thinking about doing some kind of blending between the end of the anim and the beginning (swipe from bottom to top / startOfAnim / EndOfAnim maybe?), post sim, but I wonder if there are cleaner solutions? I think it still is a lot of handwork, isn't it?

Someone already did it successfully and wishing to share some insight?

Thanks :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...