donburisan Posted May 5, 2013 Share Posted May 5, 2013 Greetings Houdinians, My rendering of multi sss on animated bgeo which has changing point counts is causing lots of flickering. Upon some research, I narrowed down the culprit to point clouds calculation. While the generic answer was to append a Rest Position node, it doesn't seem to be working. I have also tried to write, then read the pc file. Any idea how I should solve this? or where can I look into? Thanks! Quote Link to comment Share on other sites More sharing options...
ryew Posted May 7, 2013 Share Posted May 7, 2013 There have been a few threads on the SideFX forums about SSS issues, try searching/posting there as well (providing images illustrating the problem and especially an example scene will likely speed up any help that might be coming) Quote Link to comment Share on other sites More sharing options...
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