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UV´s on polywire


Ezz

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Hi good folks.

I am doodling a little Houdini and I have come a cross a little challenge of which my skills comes to short.

I want to create uv´s along a polywire so regardless the lenght of the polywire the uv´s will have a nice layout from 0-1

I have have managed to create v-coordinates by liniear interpolation between the total point and $PT in a vopsop.

For creating the u-coordinates I have an idea to take every cross section in the polywire and take the dot-product between

the original curvepoint and the point in the cross section in a coordinatsystem created from the plane the cross section-points are in..

Phheeew!! does it make sense??

Maybe a little illustration might help!

Can this be done and how to approach this problem.

Any help would be much appriciated.

Cheers

Erik

post-825-0-51013800-1368448299_thumb.jpg

uvs_on_poywire.hipnc.hip

Edited by Ezz
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