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Cvex instead of polywire


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Hi everyone,

I was wondering if it is possible to "polywire" a set of curves at render time using cvex.

I tried to use the fur procedural shader, I have a simple cvex shader for the guides, with just a parameter for width.

And it renders nothing.

Do I have to fill in every parameters of the fur procedural ? ( i am pretty sure it's not a good approach ... )

Or is there a simpler set up to do that ?

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Thanks symek ^^ good infos there.

So , as far as I understand, I would need to build a plugin running some cvex code, to be able to get my wires a render time ?

I guess HDK would be involved in that case ? :wacko:

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