daehuck Posted May 25, 2013 Share Posted May 25, 2013 http://vimeo.com/5086298 THIS IS A MAGNETIC FLUX IN XSI ICE THIS IS SO AWESOME. SO I TRIED IT IN HOUDINI, BUT THERE ARE SOME PROBLEMS. I MADE A POPNET AND SWITCH IT BY CONTROLLER ANGLE If i start with 0 it works, and if controller is under 0 angle cubics are falldown. but after that controller doesn't work. it works only onetime. PLEASE HELP ME. THIS IS MY HIP FILE. (switch null node is controller, you can controll it by its angle, 0 = on & any other angle is off) magnetic.hip Quote Link to comment Share on other sites More sharing options...
anim Posted May 25, 2013 Share Posted May 25, 2013 it's because you are marking the particles as stopped once they settle on the collision then the stopped particles will not react to forces once you switch back add State POP to the beginning of your left branch and set Stopped to 0 to reset that state once you are switched to 0 again magnetic_fix.hip Quote Link to comment Share on other sites More sharing options...
daehuck Posted May 26, 2013 Author Share Posted May 26, 2013 thank you very much anim! i'll try it. Quote Link to comment Share on other sites More sharing options...
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