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HOW to MAKE A MAGNETIC FLUX IN HOUDINI?


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http://vimeo.com/5086298

THIS IS A MAGNETIC FLUX IN XSI ICE

THIS IS SO AWESOME.

SO I TRIED IT IN HOUDINI, BUT THERE ARE SOME PROBLEMS.

I MADE A POPNET AND SWITCH IT BY CONTROLLER ANGLE

If i start with 0 it works, and if controller is under 0 angle cubics are falldown.

but after that controller doesn't work.

it works only onetime.

PLEASE HELP ME.

THIS IS MY HIP FILE.

(switch null node is controller, you can controll it by its angle, 0 = on & any other angle is off)

magnetic.hip

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it's because you are marking the particles as stopped once they settle on the collision

then the stopped particles will not react to forces once you switch back

add State POP to the beginning of your left branch and set Stopped to 0 to reset that state once you are switched to 0 again

magnetic_fix.hip

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