jinso001 Posted May 31, 2013 Share Posted May 31, 2013 Hi I am developing in-house tool for fluid simulation. I wanna make "bgeo" file from in-house tool, in specially, particle data and poly-mesh data. Bgeo data for particle data was done by refering to Partio library. However, poly-mesh data is not yet. I found some codes related with make bgeo like "cortex". but that too complex to use. Is there anyone who had been developing BGEO for poly-mesh or has simple c++ example file. Please, help me! Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted May 31, 2013 Share Posted May 31, 2013 (edited) Wouldn't it be easier to implement custom read format in Houdini than trying to export to bgeo from other application? Edited May 31, 2013 by mantragora Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted May 31, 2013 Share Posted May 31, 2013 Wouldn't it be easier to implement custom read format in Houdini than trying to export to bgeo from other application? Or use another more common format like Alembic? Quote Link to comment Share on other sites More sharing options...
jinso001 Posted June 1, 2013 Author Share Posted June 1, 2013 Wouldn't it be easier to implement custom read format in Houdini than trying to export to bgeo from other application? Thanks for the reply. Alembic cache is not verified on our in-house pipeline. And not enough to verify alembic. so maybe we have to make custom importer node. Is there simple c++ example file for custom read format? Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted June 1, 2013 Share Posted June 1, 2013 (edited) Check PRT topic. It's about exporting, not importing, but the overal idea is the same. Check Maya PDC. Import/export. There is also Realflow topic. This is barebone template that I use as a starting point for writing my custom format. After compilation you will get *.mantragora format available as load option in FileSOP or save option when you RMB on node and pick "Save Geometry". All you need to do is to fill in "fileLoad/fileSave" methods. It is not ROP like three examples mentioned on begin of this post. Edited June 1, 2013 by mantragora Quote Link to comment Share on other sites More sharing options...
jinso001 Posted June 1, 2013 Author Share Posted June 1, 2013 Check PRT topic. It's about exporting, not importing, but the overal idea is the same. Check Maya PDC. Import/export. There is also Realflow topic. This is barebone template that I use as a starting point for writing my custom format. After compilation you will get *.mantragora format available as load option in FileSOP or save option when you RMB on node and pick "Save Geometry". All you need is to fill in "fileLoad/fileSave" methods. It is not ROP like three examples mentioned on begin of this post. Thanks a lot. I'll try it. Quote Link to comment Share on other sites More sharing options...
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