whodini Posted June 4, 2013 Share Posted June 4, 2013 I've been playing with flip fluid for a bit now and the one thing I can't seem to figure out is how to enable surface tension in the simulation. Adjusting the surface tension of a liquid is something I do pretty often or have the need to change (when I'm working in naiad or realflow). In houdini I thought it would be an easy setting to find, either set on the flip object or set on the solver but I doesn't seem to exist? Has anyone ever been able to simulate surface tension with flip? Quote Link to comment Share on other sites More sharing options...
Solitude Posted June 4, 2013 Share Posted June 4, 2013 It's not there by default (since flip is inherently better at doing large scale simulations it's usually not needed), however you can connect a gas surface tension solver to the volume velocity input, and/or you can check this out as well: http://www.orbolt.com/asset/vosiloB_::particle_surface_tension::1.0 1 Quote Link to comment Share on other sites More sharing options...
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