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voronoi Fracture with spring on Deforming object

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Hello everybody,

I am trying to simulate skin peeling effect on a deforming object

These are the steps that i followed

1) using sop solver i transferred the color attribute to the deforming geo.

2) fractured it

3)Grouped the Black pts as fixed points

4) finallly fed it into spring sop

But i am unable to get the effect and i am stuck at this point.

Kindly have a look at the attached file and help me with this issue.



for odforce.hip

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