GeorgeZ Posted August 5, 2013 Share Posted August 5, 2013 Hi Everyone, I started learning Houdini a couple of weeks ago, and I love it so far! Basically I am trying to use the vopsop to simulate the behaviour of the "grow selection tool", without any luck unfortunately. So if I select the points nearest to the ground plane in the vopsop, I want to be able to grow this selection (with a slider or something) on the mesh. Not in any particular direction, just following the geometry, as the actual tool would. Any help/advice is much appreciated! Thanks, George Quote Link to comment Share on other sites More sharing options...
edward Posted August 5, 2013 Share Posted August 5, 2013 The first method that comes to mind is to use a Group SOP to convert your group from points to primitives and then back to points. Then to iterate this, you can put it inside a ForEach SOP. Quote Link to comment Share on other sites More sharing options...
ben Posted August 5, 2013 Share Posted August 5, 2013 with a soft transform maybe ? growSelection.hipnc Quote Link to comment Share on other sites More sharing options...
GeorgeZ Posted August 5, 2013 Author Share Posted August 5, 2013 Hi Edward and Ben, Thank You both for your prompt and helpful response! Ben, the soft transform works perfectly with grouping, it's exactly what I needed, thanks! Quote Link to comment Share on other sites More sharing options...
ben Posted August 6, 2013 Share Posted August 6, 2013 if you don't need connectivity you'll be faster going just with an atttributeTransfert growSelection2.hip Quote Link to comment Share on other sites More sharing options...
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