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vopsop to restore the old position


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Hi! Guys.

I am working a stuff such as wall collapse.

https://vimeo.com/65805544

I used a vopsop to deform .

and after the voronoiferacture another vopsop to restore the old position.

The problem is how can i restore it back, i add a multiply -1 sop ,it not work well.

Also i have a try with invert , bad result too.

any tip.

THANKS.

vopsop to restore.hipnc

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you can use rest position.

rest node is simply copying position to rest (before you add noise to P). Then you can back to position with rest.

THANKS, YongBin!

This is what i really want!

helpful.

Another problem, when i voronoifracture the deform box then restore it back,

the interior detail was lost , lost randomness.

I tyr to vopsop noise it by group.

Any way, thank you!

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