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Bullet Exploding shards


edgem

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Hello guys,

I simulated a building and I have some strange issue with the simulation. Whe falling, some of the shards are spinning and when it collides with the ground, it is exploding.

I can't sseem to find the solution.

Simulation substep is 4

Bounce is 0.1 to 0

Sticky to 1

Density 2500

To anyone having an idea...thank you

Edited by edgem
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try taking a look inside your RBD object under collision/bullet data. If you show your geometry guide, maybe this piece are smaller then the collision padding you have. Try to set a lower collision padding until you get guide geo for these small shards.

I have also notice that sometime drag give me some exploding result with small parts...

I hope it could help you

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