edgem Posted September 10, 2013 Share Posted September 10, 2013 (edited) Hello guys, I simulated a building and I have some strange issue with the simulation. Whe falling, some of the shards are spinning and when it collides with the ground, it is exploding. I can't sseem to find the solution. Simulation substep is 4 Bounce is 0.1 to 0 Sticky to 1 Density 2500 To anyone having an idea...thank you Edited September 10, 2013 by edgem Quote Link to comment Share on other sites More sharing options...
edgem Posted September 11, 2013 Author Share Posted September 11, 2013 Nobody has any idea ? Quote Link to comment Share on other sites More sharing options...
Doum Posted September 11, 2013 Share Posted September 11, 2013 try taking a look inside your RBD object under collision/bullet data. If you show your geometry guide, maybe this piece are smaller then the collision padding you have. Try to set a lower collision padding until you get guide geo for these small shards. I have also notice that sometime drag give me some exploding result with small parts... I hope it could help you Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted September 11, 2013 Share Posted September 11, 2013 Please Check, is there any Interpenetration in the shards... Quote Link to comment Share on other sites More sharing options...
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