daehuck Posted October 14, 2013 Share Posted October 14, 2013 (edited) Hi guys! I'm doing pyro simulation test. After a many simulation, I've get a shape of what I want. But when I render my simulation it looks not good. Blurry shapes of smoke and flames. So i dropped the temperature diffusion, but it looks still blurry. I want to make like this https://vimeo.com/42047764 So, I opened this vimeo's hip file, but can't find big differences between mine. I add my simulation mov file and images and hip file. Please Check and explain to me I thought I'm missing something important but hard to get it. Any comments will be good for me. (In this hip file, I lowered division size and changed simulation options. So, it looks little bit different but it's oK) density, division 0.05 heat, division 0.05 temperature, division 0.05 temperature, division 0.1 20131011_tail_pyro3.mov 20131014_tail_fracture_pyro.hip Edited October 14, 2013 by daehuck Quote Link to comment Share on other sites More sharing options...
daehuck Posted October 14, 2013 Author Share Posted October 14, 2013 hmm when I using a billowy smoke(right?) shader, it's explosion looks fine. But I don't know exactly. Can Anybody help me?! Quote Link to comment Share on other sites More sharing options...
daehuck Posted October 15, 2013 Author Share Posted October 15, 2013 almost do it by myself But it is oK comment something I lift the smoke amplitude at the pyro FX shader almost 8~10 Quote Link to comment Share on other sites More sharing options...
daehuck Posted October 18, 2013 Author Share Posted October 18, 2013 https://vimeo.com/77010599 it's done with nuke composite Quote Link to comment Share on other sites More sharing options...
misterbil Posted October 22, 2013 Share Posted October 22, 2013 Looks Great Kim! I like the pieces that are flying away. very nice. do you mind post a hip file? or just some details? Quote Link to comment Share on other sites More sharing options...
daehuck Posted October 23, 2013 Author Share Posted October 23, 2013 Looks Great Kim! I like the pieces that are flying away. very nice. do you mind post a hip file? or just some details? oh never mind this is my hip file take a look. I simulated the fractures first and use them as a fuel! thanks for your praise. 20131015_tail_fracture_pyro.hip Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.