amination Posted October 24, 2013 Share Posted October 24, 2013 (edited) Hi! Edit: The title says Lsystem but I mean "pipes" instead, sorry about that. I have few pipes that are just one object and overlapping through each other, which messes with my next operations. I've tried to Remesh, Smooth, and Fuse the overlapping primitives but none have been helpful at all. Is there a way I can get to connect the pipe to another one? Thanks! Edited October 24, 2013 by amination Quote Link to comment Share on other sites More sharing options...
tmdag Posted October 24, 2013 Share Posted October 24, 2013 cookie / bridge ? 1 Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted October 24, 2013 Share Posted October 24, 2013 hi amination, how about recreating the pipes seperating the operation into a make-crossing and a make-straight-pipes-part? see http://freek3d.com/downloads/Procedural_Railroad_Creation_Hoekstra_Freek.pdf page 4 1 Quote Link to comment Share on other sites More sharing options...
amination Posted October 26, 2013 Author Share Posted October 26, 2013 Excellent! I almost forgot about the Bridge SOP, Tmdag! Although Bridge SOP did a tiny effect on the matter but not entirely, it had a long way to get most of these issues fixed. And I'm not sure how Cookie SOP can connect pipes in one geometry? I completely agree with you and that's a great procedure on modeling in Houdini, donluco. Unfortunately, I didn't create the pipes myself, it was sent to me from another artist whom created the Pipes via a script in Maya. The problem was these pipes were passing through each other. It looked like this with overlapping: Fortunately, I've managed to fix these overlapping issues with Smooth SOP and pass it on in time Thank you to both of you for your comments, tips and suggestions Quote Link to comment Share on other sites More sharing options...
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