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Follyx

aligning normals (?)

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Hi,

a couple of month ago I switched from Maya to Houdini and so theres no day where I still miss something :roll:

How get rid from the dark areas, this shaded artefacts. It seems to me that there is a problem with the normals after edited it with a transform SOP. Well, maybe I'm wrong. How to solve that?

Thanks in advance and

Cheers

post-7996-0-90345700-1382650162_thumb.jp

Edited by Follyx

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