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H13 Tearable cloth bug?


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I was curious if anyone has successfully created a tearable cloth using the finite element solver in the apprentice. It works fine when creating solid fractures, but in a cloth object, there is no fracture checkbox. The docs say that you can create fracture prim and point attributes in the cloth object's help card, but no luck for me there <_<

Any ideas?

Thanks,

Ilan

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Thanks Guys.

Kim - I tried plugging in an empty dop object and pointing to the geo I wanted to tear in the cloth configure. I set up fracturing, but it appears that there is just no integration for tearing cloth in the finite element solver.

Thanks,

Ilan

Edited by wick3dParticle
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