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Anyone work in/with X3D or VRML and Houdini?


kleer001

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I've got my eyes on a 3D printing project that I want to do. I want to procedurally generate a bunch of colored shapes and have them available for print in colored sandstone over at Shapeways. Thing is Houdini's vrml export version is probably outdated and anyways is not supported by Shapeways. I tried :(

What I'm thinking is that in the end I'll have to write out a test case and then swap out the vertex information and texture information in the model file its self.

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