acey195 Posted November 21, 2013 Share Posted November 21, 2013 (edited) Hi all,The new Houdini Engine plugin is great It got me inspired to make a demo of it right away: A short demo of the new Houdini plugin for Unity.I've created a HDA (Houdini Digital Asset) and saved this inside an OTL.This can then be used with the new plugin.The plugin is currently in Open-Beta and comes with the free apprentice version of Houdini,There is also a plugin available for Maya:http://www.sidefx.com/The example in this video is about the generation of terrain and road networks.Music: Lee Maddeford - Wheel of fortune (with Les Gauchers Orchestra) Edited December 17, 2013 by acey195 Quote Link to comment Share on other sites More sharing options...
dynamoanders Posted November 21, 2013 Share Posted November 21, 2013 Sweet! 1 Quote Link to comment Share on other sites More sharing options...
vbk!!! Posted November 22, 2013 Share Posted November 22, 2013 really nice ! wanna see more 1 Quote Link to comment Share on other sites More sharing options...
acey195 Posted December 2, 2013 Author Share Posted December 2, 2013 Thanks Here is my next demo, a bit more into depth: 1 Quote Link to comment Share on other sites More sharing options...
twelveplusplus Posted December 17, 2013 Share Posted December 17, 2013 heya Twaan! I was wondering, how do you get the Instance objects to not intersect with each other? 12++ Quote Link to comment Share on other sites More sharing options...
acey195 Posted December 17, 2013 Author Share Posted December 17, 2013 Hey Maitland, I make a distinction between rectangular and circular objects and make sure the instance points would not make them intersect. This is done by using the scale of the objects. If the distance between two objects is between the radius to the middle and to the corner, the objects are turned toward each other. That makes it seem that the boxes are nicely snapped to each other. The sort of the same trick is done with the walls, it will direct objects away from the wall and then snap them to them if they are close. Twan Quote Link to comment Share on other sites More sharing options...
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