vinyvince Posted December 15, 2013 Share Posted December 15, 2013 Hi everyone I wish i could say im a power user in Houdini and i feel confortable, sadly it's far away since im mostly into art director/concept design , matte painting and lighting but for an art project i would like to implement the work of the amazing architect michael hansmeyer into Houdini. Im refering to this document and maths, especially the "bezier curve weighting 2" method and the "interpolated weighting". It's a great challenge and any help from a houdini gentleman will be greatly appreciated i must say... Thanks you so much for those who will mind to help vincent* ________________________________________________________________Vincent ThomasAuthor / Creative Art Director & VFX supervisor / MattePainter & Concept Designer http://fr.linkedin.com/in/vincentthomashttp://www.stranger-than-paradise.book.fr/ Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted December 15, 2013 Share Posted December 15, 2013 Link it or describe it. Quote Link to comment Share on other sites More sharing options...
vinyvince Posted December 16, 2013 Author Share Posted December 16, 2013 Im sorry i forgot the link , here is, a very interesting reading ... http://www.michael-hansmeyer.com/flash/2D_subdivision_b.html Quote Link to comment Share on other sites More sharing options...
edward Posted December 16, 2013 Share Posted December 16, 2013 FWIW, here's a 3D version of the game of life (mentioned on the Michael Hansmeyer website). This isn't my file but was provided by Jeff Lait for the OpenVDB course at SIGGRAPH 2013. life3dvdb_B.hip Quote Link to comment Share on other sites More sharing options...
ikarus Posted December 16, 2013 Share Posted December 16, 2013 Really neat stuff, reminds me of mandelbulb/fractal renders, which are definitely doable in houdini. Quote Link to comment Share on other sites More sharing options...
vinyvince Posted December 17, 2013 Author Share Posted December 17, 2013 Thanks you Edward, i will give a try shortly, curious to see... Ikarus, oh yes, im sure about this, let's do it! Quote Link to comment Share on other sites More sharing options...
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