stevegh Posted March 20, 2014 Share Posted March 20, 2014 Since the Gas Seed Markers is such a nice efficient way of adding particles around the SDF surface field, how can I add properties like density to them using the lower level nodes (trying to avoid SOP Solvers and the like)? Quote Link to comment Share on other sites More sharing options...
Skybar Posted March 20, 2014 Share Posted March 20, 2014 Geometry VOP DOP? Quote Link to comment Share on other sites More sharing options...
stevegh Posted March 20, 2014 Author Share Posted March 20, 2014 Thanks Skybar. My next question would be how does one use these newly created markers/particles to effect the sim without adding them to the Geometry data explicitly? I have tried creating a Gas Particle to Field DOP to add the density attribute from the markers to the massdensity field, and adding the marker geo to the existing Gas Particle to Field DOP inside the FLIP solver, but neither seems to work. The only way I've been able to get that new attribute into the sim is by adding merging the markers with a SOP Solver. Surely I'm doing something wrong. gasSeedMarkers.hip Quote Link to comment Share on other sites More sharing options...
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