Hello world Posted March 20, 2014 Share Posted March 20, 2014 how this effect is done. credits to kalman ruszkai for the awesome effect. would be great if somone share their knowledge about this Quote Link to comment Share on other sites More sharing options...
gui Posted March 21, 2014 Share Posted March 21, 2014 (edited) Hi! Great challenge! But it´s no so difficult to make! See the attached file! cloud_test.hip Edited March 21, 2014 by gui Quote Link to comment Share on other sites More sharing options...
Hello world Posted March 27, 2014 Author Share Posted March 27, 2014 gui, I dont understand from your hip file.Could you tell me what are you trying to convey.and also can we try plugging volume into a point sop? Quote Link to comment Share on other sites More sharing options...
eetu Posted March 27, 2014 Share Posted March 27, 2014 Hi! Great challenge! But it´s no so difficult to make! Yes, fun stuff! Your solution is missing both the gas and rbd physics, though Quote Link to comment Share on other sites More sharing options...
gui Posted March 31, 2014 Share Posted March 31, 2014 eetu I was just trying to prove a point. I think my solution can be changed to use a rbd sim to move the smoke "pieces", but was the first solution I came up. Hello World I converted the smoke pieces as packed primitives. 1 smoke piece = 1 point = 1 primitive, or something like that. The cool thing is that you can change the position of one piece by changing the position of the point (or primitive) that represents it´s packed primitive. Quote Link to comment Share on other sites More sharing options...
eetu Posted April 6, 2014 Share Posted April 6, 2014 Ohh I found my old try at this. It's done on H11 so it might or might not work, but I'll leave it here for posterity rigid_cheapo.mov ee_rigidsmoke_v005.hip 1 Quote Link to comment Share on other sites More sharing options...
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