jonathantopf Posted April 11, 2014 Share Posted April 11, 2014 Ive just created scene where a particle sop leaves a trail that I turn into a bunch of poly lines. I'd now like to extrude a tube allong each of these poly lines with a rounded cap, like a pill shape only one that curves as the line does. I'mfinding it a surprisingly difficult thing to wrap my head arround this morning! I've attached a screengrab and scene file of what I have so far: Thanks! trail.hip Quote Link to comment Share on other sites More sharing options...
eetu Posted April 11, 2014 Share Posted April 11, 2014 Sweep a nurbs circle along the curve, append a Cap SOP with rounded caps. ee_pill_extrude.hip Quote Link to comment Share on other sites More sharing options...
jonathantopf Posted April 11, 2014 Author Share Posted April 11, 2014 works a dream for one curve but for many in one piece of geometry it explodes, I'm still investigating Quote Link to comment Share on other sites More sharing options...
eetu Posted April 11, 2014 Share Posted April 11, 2014 Works for me, maybe my case is too simple. If all else fails, do it inside a ForEach SOP for each primitive. ee_pill_extrude2.hip Quote Link to comment Share on other sites More sharing options...
jonathantopf Posted April 11, 2014 Author Share Posted April 11, 2014 Interesting, I'll look into why my lines arent playing nice Thanks for the help Quote Link to comment Share on other sites More sharing options...
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