Lucas van Rossum Posted April 29, 2014 Share Posted April 29, 2014 Hi, I created two RBD sim with fracture objects, the second called the result of the first as a passive object. I have to use the "Create Convex Hull Per Set Of Connected Primitives" function for each of the passive object parts is taken into account. It works but multiple collision objects is created per parts. Do you have an idea to fix this? thanks TestA.hipnc.hip Quote Link to comment Share on other sites More sharing options...
cwhite Posted April 29, 2014 Share Posted April 29, 2014 The convex hull shapes are created by looking at which primitives are connected together, so my guess is that you need to turn on the "Connect Inside Edges" parameter on the Voronoi Fracture SOP Quote Link to comment Share on other sites More sharing options...
Lucas van Rossum Posted April 29, 2014 Author Share Posted April 29, 2014 thanks, "Connect Inside Edges" should be check in voranoid and in the new Assemble sop at same time. regards Quote Link to comment Share on other sites More sharing options...
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