Nando Posted May 7, 2014 Share Posted May 7, 2014 Hello everyone, i am trying to transfer an attribute say color(for now) to a deforming Geo, and i am using the sop solver for that, it completely works fine for a static geo, but if i say use object transformation , this doesnt work ?? so is that the solver cant work with the deforming geo, ??? any help would be great! thanks a sample scene file is attached sopsolver_odforce.hip Quote Link to comment Share on other sites More sharing options...
eetu Posted May 7, 2014 Share Posted May 7, 2014 You were only using the "previous frame" input inside your sop solver, not the incoming animated geometry. I added an AttribCopy node there, so that it is using the animated input1 geometry, but copies the point color from the previous frame input. sopsolver_odforce_e.hip Quote Link to comment Share on other sites More sharing options...
Nando Posted May 7, 2014 Author Share Posted May 7, 2014 tottaly forgot that! my bad! thanks alot eetu Quote Link to comment Share on other sites More sharing options...
Nando Posted May 7, 2014 Author Share Posted May 7, 2014 eetu, one more doubt, if u don't mind, i was going through the hip tricks volume 4, where there is a effect like termites eating the car. if i want to achieve the same kinda a effect, but for a deforming geometry ?? is where my doubt arised. he grabs some point and groups it, then inside the solver, he opens a point cloud and interates it and adds the searched point inside the same group, this repeats every frame! all i want is the same effect but for the moving geo, if u can pin point any solutions it would be great! just in case a scene file is attached sopsolver2_odforce.hip Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted May 7, 2014 Share Posted May 7, 2014 Assuming your point numbers won't change, you can just use a group copy SOP. Cheers sopsolver2_odforce.hip Quote Link to comment Share on other sites More sharing options...
Nando Posted May 7, 2014 Author Share Posted May 7, 2014 yea rafaels, that does the job, but just out of curiosity! cant this be done inside the solver itself ?? is it advisable ?? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.