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how to enable cast self shadow for flame and explosion and fireball


amin.khormaei

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hi guys i test everything to enable self shadow for smoke which created by burn or heat in flames and the others except billowy smoke.

 

i checked the billowy smoke and i found it doesn't use pyro shader , and i used depth map shadow and nothing happened .

 

any tips?

 

best regards.

 

 

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