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constraint to ground


syzmatrix

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Hi friends, recently I am going to destroy a house. I create a constraint network for the rbd voronoi fractured objects of the house. My problem is I want to constrain the low fractured objects of the building to the ground which is a static object.

How can I do this. Thank you in advanced!!! :D

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Hi friends, recently I am going to destroy a house. I create a constraint network for the rbd voronoi fractured objects of the house. My problem is I want to constrain the low fractured objects of the building to the ground which is a static object.

How can I do this. Thank you in advanced!!! :D

It is simply.

You can just glue the piece with ground together.

The static object can have a OBJ level animation, but it can't be deform object.

 

See my hip.

hope it help.

glue_to_ground.hip

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