syzmatrix Posted July 5, 2014 Share Posted July 5, 2014 Hi friends, recently I am going to destroy a house. I create a constraint network for the rbd voronoi fractured objects of the house. My problem is I want to constrain the low fractured objects of the building to the ground which is a static object. How can I do this. Thank you in advanced!!! Quote Link to comment Share on other sites More sharing options...
wateryfield Posted July 5, 2014 Share Posted July 5, 2014 Hi friends, recently I am going to destroy a house. I create a constraint network for the rbd voronoi fractured objects of the house. My problem is I want to constrain the low fractured objects of the building to the ground which is a static object. How can I do this. Thank you in advanced!!! It is simply. You can just glue the piece with ground together. The static object can have a OBJ level animation, but it can't be deform object. See my hip. hope it help. glue_to_ground.hip Quote Link to comment Share on other sites More sharing options...
syzmatrix Posted July 6, 2014 Author Share Posted July 6, 2014 Thank you very much! The idea is really nice and I can do my simulation now!!! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.