mathieuN Posted July 28, 2014 Share Posted July 28, 2014 Hi everyone. I am looking for rendering points as volumetric using pscale attributes. I want to apply a volumetric shop with hyperture, falloff .... on it. If you have any idea you are welcome. I did a small scene to show you. thanks. mathieu volumetricPts.hip Quote Link to comment Share on other sites More sharing options...
edward Posted July 29, 2014 Share Posted July 29, 2014 I'm no expert but it sounds like you want to do fast point instancing where your object geometry are volumes. I've never tried this myself though. Quote Link to comment Share on other sites More sharing options...
Serg Posted July 29, 2014 Share Posted July 29, 2014 This thread may be of help to you. http://forums.odforce.net/topic/12923-pyroclastic-noise-demystified/page-4?hl=pyroclastic Cheers S Quote Link to comment Share on other sites More sharing options...
mathieuN Posted July 29, 2014 Author Share Posted July 29, 2014 thank for this advice. I gonna check that right now thank. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.