misterbil Posted August 1, 2014 Share Posted August 1, 2014 (edited) Hi Everyone, I have an animated object that I turned into a dynamic object after about 30 frame. I filed the object with a points_from_volume SOP, to use these points as source for my pyro fuel and temperature. Then merge it with the object. It all look great and behave properly in DOP until I bake the geometry. for whatever reason the points stay where the animation ends and before the DOP takes over. I wanted to bake the animation, to lighten the scene and so I could use a sop_geometry and 2 particle to field microsolver for my pyro. Make any sense? feel free to point me towards a similar post. Thanks for any help or idea you may have. platform_test_v004.hipnc Edited August 1, 2014 by misterbil Quote Link to comment Share on other sites More sharing options...
Artem Smirnov Posted August 1, 2014 Share Posted August 1, 2014 Solved... platform_test_v004Solved.hipnc Quote Link to comment Share on other sites More sharing options...
misterbil Posted August 1, 2014 Author Share Posted August 1, 2014 duh! I see my mistake! Thanks a lot Artem! works like a charm! Quote Link to comment Share on other sites More sharing options...
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