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point from volume not following object after backing


misterbil

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Hi Everyone,

 

I have an animated object that I turned into a dynamic object after about 30 frame.

I filed the object with a points_from_volume SOP, to use these points as source for my pyro fuel and temperature.

Then merge it with the object.

It all look great and behave properly in DOP until I bake the geometry. for whatever reason the points stay where the animation ends and before the DOP takes over.

I wanted to bake the animation, to lighten the scene and so I could use a sop_geometry and 2 particle to field microsolver for my pyro.

Make any sense?

 

feel free to point me towards a similar post.

Thanks for any help or idea you may have.

 

pointfromvol.JPG

platform_test_v004.hipnc

Edited by misterbil
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