kris Posted January 14, 2016 Share Posted January 14, 2016 Amazing stuff thanks for the provided hip files! Quote Link to comment Share on other sites More sharing options...
wes Posted January 2, 2017 Share Posted January 2, 2017 Hi rayman, thanks for the file, I learnt a lot. However I have problem in understanding the time machine method. I cannot figure out why the new pieces position need to be substracted from the sourcematrix translation component, and then why is the inital position of the new pieces given by the translation component of the inverted sourcematrix? Could you please explain this part ? Thank you very much~ Quote Link to comment Share on other sites More sharing options...
wes Posted January 4, 2017 Share Posted January 4, 2017 Oh,I've figured out the math, P *= invert(M) is equivalent to P = {0,0,0,1} * inverted(translate(M, -@P)). Quote Link to comment Share on other sites More sharing options...
bast Posted May 21, 2019 Share Posted May 21, 2019 hi Its nice work thank you for sharing but where is the examples scenes ? Quote Link to comment Share on other sites More sharing options...
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