arsenyg Posted August 14, 2014 Share Posted August 14, 2014 Very simple question, how to set up random mass for each particle iin a simulation in houdini 13?, always used rand($ID) in previous versions, but now that doesn't work in popproperty node... thank you ) Quote Link to comment Share on other sites More sharing options...
oslo Posted August 14, 2014 Share Posted August 14, 2014 Try property pop Quote Link to comment Share on other sites More sharing options...
mawi Posted August 14, 2014 Share Posted August 14, 2014 As said, put down a pop property. Click the mass. Click the "Use VEXpression" checkbox and in the text field write... mass *= rand(@id); Now you got a random mass per id, that is multiplied with the mass slider. 2 1 Quote Link to comment Share on other sites More sharing options...
xray Posted August 14, 2014 Share Posted August 14, 2014 You may also create a similar expression in a POP Wrangle dop. Quote Link to comment Share on other sites More sharing options...
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