papicrunch Posted September 4, 2014 Share Posted September 4, 2014 Hi, Do you think is possible to include reflection object in the deep exr ? In theory, this will create a "point cloud world reversed " inside the object . http://en.wikipedia.org/wiki/Mirror thank you, have fun, papi Quote Link to comment Share on other sites More sharing options...
fathom Posted September 11, 2014 Share Posted September 11, 2014 interesting... so i guess what you could do is hack the path tracer to write out pcfiles (one per object based on primary hit). the position for the pc sample would be a projection along I based on the overall distance travelled by the path being traced. not sure how you could get that stuffed into the exr... unless you played games with opacity and somehow fooled mantra into thinking there was geometry at each of these intersection points (along the I vector). Quote Link to comment Share on other sites More sharing options...
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