Bagbo_Bilbins Posted September 19, 2014 Share Posted September 19, 2014 Hey guys. So I have a pyro sim that has a moving source of emission. However, I am having trouble getting the source to read the animation in the sim. I have been trying with an RBD keyframe active in dops, but that has been to no avail. I keep getting an error saying that the Source Volume has unexpected subdata found (trans, rot, etc). The 'use object transform' box on the Source Volume is checked on by the way. Should I perhaps be using a rivet instead? Thanks for any help guys -Bagbo Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted September 19, 2014 Share Posted September 19, 2014 Maybe this will help? flamingBox.hip Quote Link to comment Share on other sites More sharing options...
Bagbo_Bilbins Posted September 19, 2014 Author Share Posted September 19, 2014 I can't seem to see what is different between your example and mine. Oddly enough, my scene started working this afternoon. Perhaps it twas but a houdini bug. Thanks so much for your help though! Cheers! -Bagbo Quote Link to comment Share on other sites More sharing options...
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