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Object trail not working


tveda

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I'm animating geo along a path, then emitting particles on just its points, from there adding a trail then an add sop set to id, that seems to be fully breaking it, any idea whats going on? i swore i've done this before, just trying to get trails from the points on an object.

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You don't need both trail and add. If all you need are static trails, you can get by with just a Trail SOP.

If you want to have a sim for the trails, then you need to use sourceptnum as your matching attribute in Add SOP, id is individual for each particle.

 

Attached hip has an example of both .

ee_point_trail.hip

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