rohandalvi Posted September 29, 2014 Share Posted September 29, 2014 Hi, About a month back I made a free tutorial dealing with Packed Primitives in Houdini 13. The tutorial primarily deals with instancing and not the bullet aspect of packed geometry. After I had created it I was informed by some of the viewers about a couple of thing that I had missed or was unaware of. So I ended up created a second part for it. Both part together deal with how Packed primitives can be used in Houdini to replace the old instancing system. The second part deals with the "name" attribute and how to store groups within name attributes which help with material assignment. It also deals with using assigning random colors to packed primitives at render time. Links for both parts Part 1 Part 2 I also provide commercial training for Houdini which can be found on my website http://www.rohandalvi.net/ regards Rohan Dalvi 1 Quote Link to comment Share on other sites More sharing options...
STARBEARER Posted September 29, 2014 Share Posted September 29, 2014 Very helpful, thanks Quote Link to comment Share on other sites More sharing options...
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