Jump to content

Packed Primitives in Houdini 13


rohandalvi

Recommended Posts

Hi,

 

About a month back I made a free tutorial dealing with Packed Primitives in Houdini 13. The tutorial primarily deals with instancing and not the bullet aspect of packed geometry. After I had created it I was informed by some of the viewers about a couple of thing that I had missed or was unaware of. So I ended up created a second part for it.

 

Both part together deal with how Packed primitives can be used in Houdini to replace the old instancing system. The second part deals with the "name" attribute and how to store groups within name attributes which help with material assignment. It also deals with using assigning random colors to packed primitives at render time.

 

Links for both parts

 

Part 1

 

Part 2

 

 

I also provide commercial training for Houdini which can be found on my website

http://www.rohandalvi.net/

 

regards

Rohan Dalvi

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...