Whatsinaname Posted October 1, 2014 Share Posted October 1, 2014 No matter what I try rendering, Mantra crasehs after 10+ frames due to mameory problems. I already tried thinks like switching to KD Tree, etc, but is there a more specific way inside mantra for memory management? My machine has 16GB RAM (not that much, but it should be fine for rendering a simple ocean plane with medium sampling settings for more than 100 frames). No matter what I try, it will crash. Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted October 1, 2014 Share Posted October 1, 2014 Turn up the verbosity on the Mantra output driver to see what it says before the crash. How much memory is it using when it crashes? Quote Link to comment Share on other sites More sharing options...
Whatsinaname Posted October 4, 2014 Author Share Posted October 4, 2014 It just says Error writing to Image Device and it seems like it isn't even using all the system memory: Unified Cache: 1.5MB of 3.99GB used Memory: 1.3fGM VM Size 1.82GB ...and it always this very machine. But I think this is normal with rendering. In one machine, there is always living a Poltergeist. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.