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Hinge constraint problem in breaking doors effect


Juraj

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Hello,

I'm learning constraints and I've decided to create simulation of breaking doors. However I've run into problems I cannot solve.

You can see them in this video:

I also attached project file so that you can look at it.

Is my approach correct?

 

Thanks

doors.hip

Edited by Juraj Tomori
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Now your file is totaly messed up but it works)

 

Thank you,

I can see that you are using attribwrangle for creating constraints which must be faster than foreach. But with my skills I am ok with foreach :).

Your file works great, but when I try to add cone-twist constraints to add some realism, simulation goes wrong. Doors hinges seems to lean a bit. And wood pieces doesn't seem to stop moving once they are on ground. This problem was present also in your file.

I tried modifying Collision padding which helped a bit but not much.

doors.hip

Edited by Juraj Tomori
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