Whatsinaname Posted October 7, 2014 Share Posted October 7, 2014 It feels like the cloudlight node doesn't do anything in the rendering, but in the viewport only. I changed a lot of parameters in the Render View and it felt like it didn't affect the rendering at all, even though being at Volume Quality 1 and a decent sampling rate. Therfore I set the Cloudlight color to red...no effect, either. Is there anything wrong in my scene or can anybody confirm the feature is not working at the moment (tried with 13.0.547, Windows7, VC11 built). cloud_01d_nonC.hipnc Quote Link to comment Share on other sites More sharing options...
kleer001 Posted October 7, 2014 Share Posted October 7, 2014 I too have been bypassing the cloud-light node. Everything just looks blown out. Quote Link to comment Share on other sites More sharing options...
Whatsinaname Posted October 7, 2014 Author Share Posted October 7, 2014 Ok, it feels like I just forgot applying a cloud material onto my group. using that material, Cloudlight works. Quote Link to comment Share on other sites More sharing options...
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