tveda Posted October 13, 2014 Share Posted October 13, 2014 Hi all, I have an animated line growing on a curve, I have it copied to a line with several points on it, is there a way to offset the animation based on point number, and then possibly based on a certain number of frames? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted October 13, 2014 Share Posted October 13, 2014 Of course, this is Houdini! The quick way would be to use a Time Shift SOP node and use copy stamping to determine the offset. Depending on how the geometry is created it could be done there too without the need for the Time Shift SOP (like an L-system). 1 Quote Link to comment Share on other sites More sharing options...
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