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How to "scale" beach wave?


poppy

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Hi!

 

I'm working on a shot of beach with waves. I'm using velocity from ocean eval to drive flip tank, with beach geometry for collision.

The thing is, my tanks was 50 x 20 houdini unit (50 m beach), but the wave behave and look like a zoom in 5x2 meter scale. There was neither many detail nor as much breaking waves. I tried to play with ocean spectrum, getting the ocean eval to look right, but my flip still not.

Any suggestion? Could it be volume resolution in Ocean Eval?

Thanks

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