keqiquan Posted November 1, 2014 Share Posted November 1, 2014 What should I do this Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted November 2, 2014 Share Posted November 2, 2014 The way you would so something like this is: 1. for each voxel, store that voxels information in point attributes 2. deform the point set 3. create a new volume that is big enough to encompass all the points 4. sample the point attributes in the volume Quote Link to comment Share on other sites More sharing options...
StianHalvorsen Posted November 3, 2014 Share Posted November 3, 2014 (edited) Hi, This volume lattice tool works in a different, more efficient and much more robust way than the volume to point to volume conversion by applying the lattice deformations directly on the volume. It's not extremely difficult to do, but requires some VolumeVOP tricks. This means all the results values are completely matching that of the original volume and it will never break no matter how far it is stretched. Stian Edited November 3, 2014 by StianHalvorsen 1 Quote Link to comment Share on other sites More sharing options...
edward Posted November 4, 2014 Share Posted November 4, 2014 Linking to Stian's original odforce post for reference: http://forums.odforce.net/topic/20452-fast-volume-lattice-tool/ Quote Link to comment Share on other sites More sharing options...
StianHalvorsen Posted February 22, 2015 Share Posted February 22, 2015 Hi, I uploaded this asset to Orbolt a couple weeks back. If you're interested in it please check it out! http://www.orbolt.com/asset/StianHalvorsen::Volume_Lattice Stian Quote Link to comment Share on other sites More sharing options...
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