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What are the practical uses of Non-Deterministic Randomness?


magneto

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Games are one place where pure randomness is good. For example if you create Houdini Tetris you can use this node to shuffle pieces, so every game won`t be the same.

Or if you are creating some kind of AI - lets say 2 robots playing football - this will give them different behaviour each time.

What about trees or plants or rocks - generate lots of them and then save the geos.

 

Ofcourse it is always nice to print the random results, so you will be able to reproduce the results later if needed.

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