ManuelSantiago Posted December 10, 2014 Share Posted December 10, 2014 Hello guys,i'm trying to simulate an object falling on a really dense liquid, like ice-cream, or yogurt.I'm using a high viscosity value, but when i drop the object it goes thru the liquid but always come up again (because of the impulse force) My objective was for the drop to fall and make the similar effect like a footstep on sand... just stick there! Any ideas?thanks a lot! Quote Link to comment Share on other sites More sharing options...
ManuelSantiago Posted December 10, 2014 Author Share Posted December 10, 2014 Hi again guys, just found a reference that shows what i would like to simulate: However in this example theres no fluid simulation, only animated geometry.Thanks guys! Quote Link to comment Share on other sites More sharing options...
kleer001 Posted December 10, 2014 Share Posted December 10, 2014 My first impulse is to have a thin fluid on top of a collision object that's shaped the way you like. Quote Link to comment Share on other sites More sharing options...
ManuelSantiago Posted December 11, 2014 Author Share Posted December 11, 2014 Hello Kleer001, thanks for your replay!That would solve a part of a problem, but what i'm trying to control is the fluid. I'm currently exploring gas strain. Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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