Werner Posted January 28, 2015 Share Posted January 28, 2015 Here is something I started in Houdni 13 and picked up again when H14 came out.I'm learning/exploring, so it is taking a bit of time to find a good workflow for modeling. H14 made that easier, and hopefuly it will improve some more. 1 Quote Link to comment Share on other sites More sharing options...
DaJuice Posted January 29, 2015 Share Posted January 29, 2015 Looking great Werner, I like your render as well. Only thing that bugs me a bit is the smoothing angle on the chin. As far as modeling, there are a few things that I personally like to do: F6-F12 are set to various modeling operations and bound to extra buttons on my mouse (Logitech G700). Global/Local toggle for PolyExtrude is set to Z (because it takes too long to right-click and change it from the menu and I change that often). Detach Handle is set to C rather than ' so it's more accessible. I don't really use primitive snapping much so losing that shortcut is no biggie. Shift-W will toggle between smooth shaded and smooth+wire shaded. Likewise it toggles flat shaded to flat+wire shaded. You probably already know that, but just in case. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.