haggi Posted February 2, 2015 Share Posted February 2, 2015 Hi, I have a vdb fracture with some points as cutter points input. To get more variation, I'd like to randomize the cutter geometry size per point. I tried to add the pscale attribute for the points, but this does not have any influence. Any ideas how I can randomize the scaling of the cutter geometry? Quote Link to comment Share on other sites More sharing options...
edward Posted February 3, 2015 Share Posted February 3, 2015 The VDB Fracture SOP does cutting using boolean operations with another "cutter" VDB. Scaling SDF volumes is tricky so scaling was rejected as a feature. The recommendation is to scale the source polygonal geometry for your cutter object before converting it into VDB for cutting. Note that you can can just chain along multiple VDB Fractures. Quote Link to comment Share on other sites More sharing options...
haggi Posted February 3, 2015 Author Share Posted February 3, 2015 Ah, great. Thanks for the info. Quote Link to comment Share on other sites More sharing options...
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